//
//  GameLayer.h
//  SkyFight
//
//  Created by HoangLinh on 7/25/13.
//
//

#ifndef __SkyFight__GameLayer__
#define __SkyFight__GameLayer__

#include "cocos2d.h"
#include "Box2D.h"

#include "ScreenManager.h"


class GameLayer : public cocos2d::CCLayer
{
public:
    GameLayer();
    ~GameLayer();

    virtual void appPauseGame();
    virtual void appResumeGame();

    virtual void initGameLayer();
    virtual void loadGameLayer();
    virtual void clearGameLayer();
    
private:

public:
    ScreenManager *gameScreenManager;
    CCScene *parentScene;
};


#include "Helper.h"


#endif /* defined(__SkyFight__GameLayer__) */
